Manny Vega on Design and Dragons
Jeremy Henderson Jeremy Henderson

Manny Vega on Design and Dragons

I got a chance to catch up with Flamecraft’s designer, Manny Vega, and learn about his own design journey and what led him to design a game about cute, helpful dragons.

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A Chat With R. Eric Reuss, Designer of Spirit Island
Jeremy Henderson Jeremy Henderson

A Chat With R. Eric Reuss, Designer of Spirit Island

Spirit Island is our favorite game here at Elevation Games HQ. In fact, it was the game that got us into the hobby.

So you can imagine how excited we were when R. Eric Reuss, designer of Spirit Island, agreed to answer some questions for us about his own history with board games and his design process.

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Interview With Adam Rehberg, Designer of Planet Unknown
Jeremy Henderson Jeremy Henderson

Interview With Adam Rehberg, Designer of Planet Unknown

I’m a sucker for polyominos. My deep and abiding love for shoving longhouses full of cod, peas and ill-gotten treasures is well documented on our Twitch channel. But one of the best polyomino games I’ve played in recent years is Planet Unknown, AKA the game with the lazy susan.

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Interview With Cole Wehrle, Designer of Root, John Company and Pax Pamir
Jeremy Henderson Jeremy Henderson

Interview With Cole Wehrle, Designer of Root, John Company and Pax Pamir

Cole Wehrle is one of the most interesting designers doing work in the industry today.

And if you’ve played board games in the last ten years, there’s a good chance you’ve played one of his games. Whether the immensely popular Root, or one of his critically acclaimed historical games like John Company or Pax Pamir, he covers a broad range of tastes.

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Altered TCG Preview
Jeremy Henderson Jeremy Henderson

Altered TCG Preview

I had the opportunity to try the highly anticipated Altered trading card game at the GAMA Expo and Trade Show. The game started making waves when it surpassed 6 million with its Kickstarter, last year. What can the average tcgplayer expect from this new game? How does it stack up against genre behemoths like Magic TCG, Lorcana and Pokemon?

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Bon Appetit!
Jeremy Henderson Jeremy Henderson

Bon Appetit!

Get your dice and your magical spoon ready! Our new roll-and-write game, Beatrix Beechworth’s Enchanted Cookbook of Magical Flora and Fauna, has arrived.

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Boneshaper Class Overview
Jeremy Henderson Jeremy Henderson

Boneshaper Class Overview

The Boneshaper is a summoner and support class. They’re actually a very versatile class that can fit a lot of different roles depending on what your party needs. This may seem counter-intuitive, as the class seems like a typical low-health, magic-focused character. However, due to the number and versatility of their summons, they’re actually decent at either dealing damage or absorbing it.

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Gloomhaven / Frosthaven Terrain
Jeremy Henderson Jeremy Henderson

Gloomhaven / Frosthaven Terrain

Wendy has been experimenting with 3D printed terrain, in preparation for Frosthaven’s arrival. Of course, we don’t know everything that will be in Frosthaven. But the community has compiled a handy list of STL files from Gloomhaven that will likely translate to the new game.

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Spooky Board Games Spooktacular - Horrified Learn and Playthrough
Jeremy Henderson Jeremy Henderson

Spooky Board Games Spooktacular - Horrified Learn and Playthrough

We're kicking off our Spooky Season Spooktacular with one of the best spooky board games on the market, Horrified. Can we defeat Dracula and the Creature from the Black Lagoon, all while saving the villagers from the murderous monsters? Tune in to find out.

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SHUX Wrap Up
Jeremy Henderson Jeremy Henderson

SHUX Wrap Up

We had a great time showing off Heisenburger at SHUX. A huge shout-out to everyone who came by and saw us at our booth. We collected lots of great feedback. Some of which we’re already implementing. By the time Heisenburger hits Kickstarter, it should be honed to perfection. We hope you’ll stick with us on that journey.

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Frosthaven Deathwalker Class Overview
Jeremy Henderson Jeremy Henderson

Frosthaven Deathwalker Class Overview

Today I’m going to be covering the class that my wife, Wendy, played during our Frosthaven demo. The Deathwalker. A very intense name for a class that is, in some ways, a lot simpler than the Geminate. The Deathwalker’s key mechanic revolves around placing shadow tokens on the board. Once placed, the Deathwalker can use these tokens to do things like teleport across the board, buff and heal allies and attack enemies.

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Arkham Horror LCG Player Aid
Jeremy Henderson Jeremy Henderson

Arkham Horror LCG Player Aid

Arkham has a fairly intense list of rules. It can be a bit much to keep up with. So I put together this player aid to help remind myself what things like various keywords mean. How enemies behave and how certain abilities are triggered.

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